Tests if player can jumpbug on a given height, with the current position and speed. Whenever sliding occurs in DMoMM, pause for this many ticks.ġ = Add in ABH movement mechanic, 2 = Add in OE movement mechanic. X + x, so for example -1 will pause the demo at the last tick.ĭemos ending with changelevels report incorrect length you can obtain the correct demo length using listdemo and then set this CVar to - 1 manually. X > 0 means pause the demo at tick number x. Invokes the demo_pause command on the specified demo tick. Singleplayer games are usually not VAC-protected so launch in insecure mode by default.Ĭonsole variables and commands Pausing Command To launch the game in insecure mode add -insecure to the launch parameters. Note that for plugin loading to be enabled your game should be running in insecure mode.Unless there are some warnings (which you can report here in case you need the functionality), everything should work!.Enter plugin_load spt into the game console.įor Old Engine and Portal 2, put in plugin_load spt-oe and plugin_load spt-p2 respectively.Place spt.dll into the your game's directory ( hl2, portal, ep2, etc.).įor Old Engine, put spt-oe.dll in the bin directory of Source SDK Base.įor Portal 2, put spt-p2.dll in the portal2 directory of Portal 2.If something utterly breaks, that is also the place to complain by reporting issues. You can find the source code there as well.
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